About Me
I'm Yovarni Yearwood - software engineer and the person behind Endless Galaxy Studios. This is where I build the things I want to exist.
My Story
I got into software development as a teenager because I wanted to build video games. C++, Java, and a whole lot of tutorials that never quite explained why anything worked the way that it did. A lot of things explain how to get from point A to point B, but not the why. Conversely, some explain the why but don't illustrate the how very clearly. This became the core of why and howI develop as I do, because it's the way that I learn and understand best.
I've always been obsessed with making things from scratch and learning to do things my own way. So naturally, game development is something that really enthralled me, but it became clear very early on (thank God) that game dev as a career was not the right move. I pivoted and decided to study Computer Science at Temple University, keeping only the part that mattered: my obsession with building.
The way I think about software problems has changed since those early days - deepened, really. When I go back and look at code I wrote as a teenager or in college, I can see I was on the right track. But I also see how much I've grown since - how much my thinking has evolved. That depth is what I've been building toward without fully realizing it.
Every problem is a puzzle with constraints, and most of the time the solution exists somewhere. You just have to find it. My honest belief is that almost nothing is impossible with software development. If there's even a small chance a solution exists, it's worth pursuing.
Endless Galaxy Studios is the LLC I created to house all of my projects. Currently, I'm working on Neuroloom, a micro-SaaS centered on the idea that the likes of Anthropic's Claude models and OpenAI's Codex models are smart, but sometimes they're too smart for their own good. Sometimes they're so smart that they hallucinate or end up forgetting things. In the software development field, you can't have this: assumptions and hallucinations compound and can lead to disastrous scenarios. Neuroloom serves to ground those models in base truths - using Tree-sitter to parse your codebase and track every decision, pattern, and architectural change as you work with your agentic coding agent.
I'm not a vendor listing services. I'm just an engineer building things I actually want to exist. I love to self-host where it makes sense and experiment with different technology stacks to keep my skills fresh. I use everything I build. That's not a marketing line - that's how I know the problems are real. If I ran into it, someone else probably did too. That's why I do what I do.
If something I'm working on sounds interesting, feel free to reach out!
How I Work
Every problem is a game
I approach problems the way I approach games - strategically, methodically, and with the assumption that there's a winning move somewhere. Most walls have a door if you look at them long enough.
Build what you want to exist
The best reason to build something is because you actually want it to exist. Every project under Endless Galaxy Studios started that way - not from a spec handed down by someone else, but from a genuine question: why doesn't this exist yet?
Always experimenting
I like to try different technology stacks and self-host where it makes sense. Not because it's the easiest path, but because experimenting with new tools keeps my skills sharp and helps me understand how things really work.
Clarity before code
Time spent understanding a problem is never wasted. I write code to solve problems, not to write code. That distinction matters more than it sounds - it's what separates something that ships from something that gets rebuilt in six months.
About Me

Yovarni Yearwood
Software Engineer & Founder
I've been writing software since I was a teenager, started because I wanted to make games. Every problem is a puzzle, and my honest belief is that almost nothing is impossible with software development. Currently building Neuroloom and whatever comes next.
